Thursday, May 26, 2011

Pointless Bitching about TIm Burton

I am a movie fan, as I think I have intimated at least once here. And I like all sorts of movies. Action, Comedy, Drama, Epics, Fantasy, Horror… you know the genre I can name at least ten films I liked in that genre.

But you know who I don’t like in movies, at all, to the point of generally boycotting them entirely these days? Tim Burton.

I don’t know what it is about this guy, but he has driven me bat shit ever since the Nightmare Before Christmas. Wait I do know what it is about this guy. And I think I will outline it right now.

First off Tim Burton has some serious Daddy Issues. While this was not REALLY prevalent in Beetlejuice or Pee-Wee’s Big Adventure (and I can not comment on Vincent as I have never seen it.) Ever since he directed Batman in 1989, Tim Burton has been really big on daddy issues. In Batman it was I watched my daddy die, in Edward Scissorhands it was Daddy did not finish me, and Nightmare Before Christmas “Daddy controls me to much.” I could go on about other films (Planet of the Apes, Charlie and the Chocolate Factory and Big Fish for example.) but the point is that the theme of Paternal neglect, abandonment and abuse runs rampant through his films.

Secondly there is the strand of Re-Makes and non original IPs that Burton has a hand in that really piss me off. He famously said during the production of 1989’s Batman that he did not need to be familiar with the comic books to make a good batman film. Fortunately it seemed there were others involved in production that steered it in the right direction, but this blasé attitude continues in other films. Mars Attacks was a crappy redo of the infamous Ed Wood flick Plan Nine From Outer Space, despite having little to do with the originals plot (there is an actual Plan Nine Redux in the works right now though that looks spectacular.)

In Planet of the Apes, the visuals were stunning, and the makeup was as fantastically innovative as the original. But the Stranger in a Strange Land idea that made the initial Planet of the Apes so awe inspiring was not there. People point to many specific things, but for me it was that the humans in Burton’s planet retained a sense of intelligence and culture, however suppressed it may be. Compare that to human beings in the Charlton Hesston film who were one step shy of being wild animals. The juxtaposition of a sapient human in a land where it was apes who were sapient was lost right there.

Finally with Charlie and the Chocolate Factory, Burton Openly messed with greatness. I can not fathom that film other then “Here is Johnny Depp acting kooky!” The visuals were garish, the music was forgettable, and NONE of that magic from the ’71 was ever rendered. Like the candy Willy Wonka made, it was sugary and hollow.

Oh wait, I mentioned Johnny Depp didn’t I? While the performances rendered in Edward Scissorhands and Ed Wood were brilliant, showing both subtlety and passion respectively, it seems that Burton is nothing more then the bottom bitch to Mr Depp whenever his bank account runs dry. Only Helena Bonham Carter has appeared in more Burton films over the past decade and that is because she is fucking Burton.

Through all of this I can not say that Mr. Burton is a talentless hack, but his talent just does not show through. The man is a master at cinematography, but he needs to spend more time directing films rather then micromanaging them to meet his acid trip visions. What’s the point of all of this? I really don’t know I just wanted to bitch about Tim Burton, go in peace my friends.

Monday, May 16, 2011

Munchkins

This is another case of me sharing someone else story. There is a debate going on in the Battletech community of “what is and is not Munchkin.” It arose for reasons I can not quite explain, though it seems the property is in this state of singularity, with so many antique rulebooks that the company with the IP now has been working, for really the past five years now, to create a set of “Core” Books to put everything in a few easy to read volumes.

The way it works is that the core rule books are “Tiered” in a particular way. The first book gives you the Standard Rules, the ones that will never change or go away. Book 2 is an instruction manual on how you can build your own game pieces, which is where things start to get controversial. The reason being is that after a quarter of a century in development, Battletech already has over 1000 “Official” play pieces and variants, so there is a core of players who refuse to play with customs made from this second book.

Books 3 and 4 instruct you in ways to expand the standard rules to allow for new ways to play. The joke is that with them, you can have a military conflict on a sinking super tanker in a hurricane that was carrying hives of bees that are now loose, and giant robots are throwing cargo containers at each other like wrestlers and steel chairs. And there is one more book to go.

Among players there is this sense that if the rule even exists, then they have a right to use it, no matter what other players say, so this can cause some contention if at the very least, no other player is even familiar with the rules being used. Anyway on to the story.



“Back in the days when the Clans were relatively new, I got conned into playing a demo at the local RPG store. While just hanging out one day, I was talking to a friend and mentioned some 10-15 ton ‘mechs that I had designed and was quite proud of; I said that I’d put them up against any canon light design in the books. Next thing I know, the owner of the store says “We have a challenge!” because another player there told him he’d take that challenge.

So we work out the date, time and terms: I’d bring a 4-‘mech lance of my custom IS ultralights and my opponent would bring a lance of 4 LIGHT Inner Sphere ‘mechs from any official book available at that time. We settle on maps (3 x 3), victory conditions (last ‘mech standing) and go home.

At the set date and time, I show up with my force; two15-ton and two 10-ton IS ‘mechs (I might post stats later; fastest one was 6/9, I made extensive use of advanced IS tech and the lance was fairly well balanced with LRMs and even an ISerLL… and all-regular 5/4 pilots.

My distinguished opponent brought a STAR of FIVE custom clan ‘mechs; ranging in weight from 35 tons to 55 tons (yes, two mediums) each with an elite 2/1 pilot.

When I pointed out to him that this was not the agreed force composition he claimed to have forgotten, that he’d misplaced his TROs, that he was ‘used to clan tech’, that it was too late to make new sheets, blah, blah, blah…

When I complain to the store owner, he says that I ‘did say any ‘mech’ and implied that I was being a poor sport. In the end, I had nothing better to do that afternoon and if nothing else, I’d test my designs in battle.

I did ask to level the playing field by at least matching skill levels (to which my opponent strenuously objected, claiming that ‘clan pilots are the best’ so he would not even consider reducing his pilot’s uber-elite rating), but after much wrangling (and being accused of being a crybaby) I was “magnanimously” allowed to increase my pilot’s rating to 3/2.

So there I am, my 4 IS ultra lights facing five custom clan ‘mechs, the lightest of which is twice the weight of my two heaviest ‘mechs put together and his heaviest heavier than my entire lance put together.

Battle starts and surprise, surprise; he ignores zell. I start setting fires anywhere useful, generating smoke and maneuvering to get the best advantage of available cover. Within three turns we started shooting at each other. Superior tactics on my part (humbly, I have to admit it’s true; he basically tried to charge across an open field, decreasing his chances of hitting) and a few lucky rolls soon (2 combat turns) had two of his ‘mechs down and a third in dire straits, while only two of my units had any type of damage (worst damage was the loss of an arm with nothing mounted on it).

My opponent goes NUTS. Picks up one of his minis, throws it against the wall, overturns the table, kicks his sheets on the floor and storms out in a fit of fury, never again returning to the store.

Yeah. He pretty much defined “munchkin”; extreme power-gamer hell-bent on winning at any cost, including at the cost of the enjoyment of others. No single thing makes someone a munchkin.”

Wednesday, May 4, 2011

What we wanted Mace Windu to say...

Today is Star Wars day and I am feeling Irreverent, so here is a list of things that everyone WANTED Samuel L Jackson to say during his tenure in the Star Wars Prequel Trilogy.

1) BASIC MOTHER-FUCKER DO YOU SPEAK IT!

2) This is your father’s Lightsaber, when you absolutely, positively must kill every mother fucker in the room, accept no substitutes

3) Hold on to your Butts, or tentacles, or whatever you got that you sit on.

4) Say try mother fucker! Say try again! I DARE YOU I DOUBLE DARE YOU SAY TRY AGAIN!

5) Use the force bitch!

6) You have reached the desk of Mace Windu, please leave a message after the beep. HEY I SAID AFTER THE BEEP! *Beep* That’s better!

7) Does he look like a nerf? *IGNITES LIGHTSABER* DOES HE LOOK LIKE A NERF!? THEN WHY YOU TRY TO HERD HIM LIKE ONE?

8) Whether or not what we experienced was an According to Yoda miracle is insignificant. What is significant is that I felt the touch of the Force.

9) Not even the Force knows what you're doing!

10) You having a nice day, sir? You feeling all right? Not to get too personal, but a Sith standing in the middle of Courescant wearing a sign that says "I hate Jedi" has either got some serious personal issues, or not all his dogs are barking.

11) Who was the last person to beat Darth Vader? His mother!

12) Mano a mano? My Lightsaber wants to laugh.

13) I got this young nineteen year old Country girl named Sheronda. I found her on a Starport two days outta Hoth, barefoot, country as a Nerf herd. I took her to my place in Taris, told her it was Courescant.

14) Obi-Wan can tell me any story that comes into his pretty little head, just so long as at the end of that story he hands me my motherfucking Credits.